Dallas
Administrator

Registered: Jul 2002
Location: Lotus Land
Posts: 2390 |
CurlingZone's CZIS Statistics Explained
CurlingZone's CZIS Statistics Explained:
Below is important information describing the meaning of the statistics covered:
W = Wins
L = Losses
PCT = Winning Percentage
HMR = Record with hammer to start game;
STL = Record without hammer to start game;
1-PT = Record in games decided by 1 point;
EE-H = Extra end record with hammer;
EE-S = Extra end record without hammer.
Game Statistics:
All game statistics are calculated based on a full 10 end game. For example, PF/G is calculated by taking the total points scored, multiplied by 10 and divided by total ends played. These stats work similar to how Earned Run Average (ERA) is calculated in baseball.
PF/G = Points For per Game;
PA/G = Points Against per Game;
EF/G = Ends For per Game;
EA/G = Ends Against per Game;
BE/G = Blanks Ends per Game.
End Statistics:
PF/E = Points For per End. This is determined by taking the total points scored and dividing by total ends taken. This stat shows how offensive a team is.
PA/E = Points Against per End. This is determined by taking the total points against and dividing by total ends against. This stat shows how defensive a team is.
Efficiency Statistics:
HE = Hammer Efficiency = % of time taking 2 or more points with hammer. A team with a high hammer efficiency executes well with the hammer. Determined by dividing multiple point ends for with the hammer by ends taken with the hammer and ends against with the hammer. Stolen ends are included this calculation, as they are a risk of scoring big ends.
FE = Force Efficiency = % of time forcing 1 point when the other team has the hammer. A team with a high force efficiency plays well defensively. Determined by dividing multiple point ends against, without the hammer, by ends against without the hammer. Stolen ends are not included this calculation. Blank ends are also not included in this calculation.
SE = Steal Efficiency = % of time stealing an end. A team with high steal efficiency is very good at stealing ends. Determined by dividing the number of stolen ends taken, by the number of ends played without the hammer.
Stats powered by CZIS © 2004,2005 Top Floor Media Inc. (CurlingZone.com)
__________________
CurlingZone
Everything...Curling!
Report this post to a moderator | IP: Logged
|